CTWR 410: Character Development and Storytelling for Games
For the class, we were tasked with creating an original game design and further developing the narrative elements of the game, including the Three Acts, the characters, and the game interactions with the player. After receiving feedback from our peers, we would then continue further development until we had a fully fleshed-out game idea, and then transfer our ideas into a slide deck.
A child's imagination is a strong source of magic, and what if that magic was the life source of another realm hidden deep in the woods? And what if that realm was now in danger, all because the child that the magic is tied to has overworked themselves and needs a journey of healing?
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This is the final slide deck that I created for my Final. Included in the deck is an overview of the game, the game mechanics, the regions of the world, characters, the Three Acts of the story, and a sample of Dialogue script that may be shown in the game.
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